LTI-Lib latest version v1.9 - last update 10 Apr 2010

lti::splitImageToYUV Class Reference
[Color Analysis]

Computes the YUV values from a given RGB color representation (rgbPixel). More...

#include <ltiSplitImageToYUV.h>

Inheritance diagram for lti::splitImageToYUV:
Inheritance graph
[legend]
Collaboration diagram for lti::splitImageToYUV:
Collaboration graph
[legend]

List of all members.

Public Member Functions

 splitImageToYUV ()
 splitImageToYUV (const splitImageToYUV &other)
virtual ~splitImageToYUV ()
virtual const char * getTypeName () const
splitImageToYUVcopy (const splitImageToYUV &other)
splitImageToYUVoperator= (const splitImageToYUV &other)
virtual functorclone () const
virtual bool apply (const rgbPixel &pixel, float &c1, float &c2, float &c3) const
virtual bool apply (const rgbPixel &pixel, ubyte &c1, ubyte &c2, ubyte &c3) const
virtual bool apply (const image &img, channel &c1, channel &c2, channel &c3) const
virtual bool apply (const image &img, channel8 &c1, channel8 &c2, channel8 &c3) const

Detailed Description

Computes the YUV values from a given RGB color representation (rgbPixel).

In the literature, technical and scientific, there is a confusion between the color spaces YUV, YCrCb and YPbPr. Poynton in http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html explains that YUV is usually never correctly meant, because the color space normally used for component digital video is the YCrCb (ITU-RS601 or CCIR-601). Other devices use the YPbPr, but the "real" YUV is usually not employed.

The LTI-Lib provides all three spaces:

This functor splits an RGB images into the color space YUV as described in the Poynton reference given above.

\[ \begin{bmatrix} Y \\ U \\ V \end{bmatrix} = \begin{bmatrix} 0.299 & 0.587 & 0.114 \\ -0.147141189 & -0.288869157 & 0.436010346 \\ 0.614975383 & -0.514965121 & -0.100010262 \end{bmatrix} \begin{bmatrix} R \\ G \\ B \end{bmatrix} \]

Here, RGB are values in the intervall [0,1]. Within this range, the excursion for Y is also from 0.0 to 1.0, the excursion of U is from -0.436 to 0.436 and V varies from -0.615 to 0.615. These ranges are respected in the implentation for float types (lti::channel).

If you use ubyte (lti::channel8), then the values for U and V are linearly mapped from 0 to 1, which results in the mapping

 Y =  0.299*R + 0.587*G + 0.114*B 
 U = -0.169*R - 0.331*G + 0.500*B + 128.0 
 V =  0.500*R - 0.419*G - 0.081*B + 128.0 

The former mapping is equivalent to the color space YPbPr scaled in such a way that "black" is mapped to Y=0 and "white" to Y=255, and the Pb and Pr channels, which acquire values from -0.5 to 0.5, are linearly mapped to the inteval [0,255] as well. In other words, for ubyte operations it is equivalent to use this functor or lti::splitImageToYPbPr (which is maybe better named as the value ratios are at least kept there).


Constructor & Destructor Documentation

lti::splitImageToYUV::splitImageToYUV (  ) 

default constructor

lti::splitImageToYUV::splitImageToYUV ( const splitImageToYUV other  ) 

copy constructor

Parameters:
other the object to be copied
virtual lti::splitImageToYUV::~splitImageToYUV (  )  [virtual]

destructor


Member Function Documentation

virtual bool lti::splitImageToYUV::apply ( const image img,
channel8 c1,
channel8 c2,
channel8 c3 
) const [virtual]

Split image into 8-bit channels.

N.B.: when casting the transformation result to unsigned shorts (8-bit channel) major rounding errors will occur.

As a result, the merging operation might produce negative values or values > 1, which are truncated subsequently. When accurate Y, U and V values are required, prefer float values.

Implements lti::splitImage.

virtual bool lti::splitImageToYUV::apply ( const image img,
channel c1,
channel c2,
channel c3 
) const [virtual]

split pixel into float channels

Implements lti::splitImage.

bool lti::splitImageToYUV::apply ( const rgbPixel pixel,
ubyte c1,
ubyte c2,
ubyte c3 
) const [inline, virtual]

Split pixel into 8-bit values (between 0 and 255).

N.B.: when casting the transformation result to unsigned shorts (8-bit channel) major rounding errors will occur.

As a result, the merging operation might produce negative values or values > 1, which are truncated subsequently.

When accurate Y, U and V values are required, prefer float values

Implements lti::splitImage.

References lti::rgbPixel::getBlue(), lti::rgbPixel::getGreen(), and lti::rgbPixel::getRed().

bool lti::splitImageToYUV::apply ( const rgbPixel pixel,
float &  c1,
float &  c2,
float &  c3 
) const [inline, virtual]

split pixel into float values (between 0 and 1)

Implements lti::splitImage.

References lti::rgbPixel::getBlue(), lti::rgbPixel::getGreen(), and lti::rgbPixel::getRed().

virtual functor* lti::splitImageToYUV::clone (  )  const [virtual]

returns a pointer to a clone of this functor.

Implements lti::functor.

splitImageToYUV& lti::splitImageToYUV::copy ( const splitImageToYUV other  ) 

copy data of "other" functor.

Parameters:
other the functor to be copied
Returns:
a reference to this functor object

Reimplemented from lti::splitImage.

virtual const char* lti::splitImageToYUV::getTypeName (  )  const [virtual]

returns the name of this type ("splitImageToYUV")

Reimplemented from lti::splitImage.

splitImageToYUV& lti::splitImageToYUV::operator= ( const splitImageToYUV other  ) 

alias for copy member

Parameters:
other the functor to be copied
Returns:
a reference to this functor object

Reimplemented from lti::splitImage.


The documentation for this class was generated from the following file:

Generated on Sat Apr 10 15:27:54 2010 for LTI-Lib by Doxygen 1.6.1