, including all inherited members.
at(const int &m, const int &n) | lti::hMatrix< T, P > | [inline] |
at(const int &m, const int &n) const | lti::hMatrix< T, P > | [inline] |
castFrom(const matrix< T > &other) | lti::hMatrix< T, P > | |
castTo(matrix< T > &result) const | lti::hMatrix< T, P > | |
clear() | lti::hMatrix< T, P > | |
clone() const | lti::hMatrix< T, P > | [virtual] |
copy(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
copy(const matrix< T > &other) | lti::hMatrix< T, P > | |
getScaleFactor() const | lti::hMatrix< T, P > | |
getTranslation() const | lti::hMatrix< T, P > | |
getTypeName() const | lti::hMatrix< T, P > | [inline, virtual] |
hMatrix() | lti::hMatrix< T, P > | |
hMatrix(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
hMatrix(const matrix< T > &other) | lti::hMatrix< T, P > | |
initialize() | lti::object | [protected] |
initMem() | lti::hMatrix< T, P > | [protected] |
invert() | lti::hMatrix< T, P > | |
invert(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
ioObject() | lti::ioObject | |
ioObject(const ioObject &other) | lti::ioObject | |
leftMultiply(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
ltiLibInitialized | lti::object | [protected, static] |
multiply(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
multiply(const hMatrix< T, P > &a, const hMatrix< T, P > &b) | lti::hMatrix< T, P > | |
multiply(const P &other, P &result) const | lti::hMatrix< T, P > | |
object() | lti::object | |
operator*(const hMatrix< T, P > &other) const | lti::hMatrix< T, P > | [inline] |
operator*(const P &p) const | lti::hMatrix< T, P > | [inline] |
operator*=(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | [inline] |
operator=(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | [inline] |
operator[](const int &m) | lti::hMatrix< T, P > | [inline] |
operator[](const int &m) const | lti::hMatrix< T, P > | [inline] |
postElement | lti::hMatrix< T, P > | [protected] |
read(ioHandler &handler, const bool complete=true) | lti::hMatrix< T, P > | [virtual] |
rotate(const double &angle, const hPoint3D< T > &axis=hPoint3D< T >(0, 0, 1), const hPoint3D< T > ¢er=hPoint3D< T >()) | lti::hMatrix< T, P > | |
scale(const T &s) | lti::hMatrix< T, P > | |
scaleR(const T &s) | lti::hMatrix< T, P > | |
setRotation(const double &angle, const hPoint3D< T > &axis=hPoint3D< T >(0, 0, T(1)), const hPoint3D< T > ¢er=hPoint3D< T >()) | lti::hMatrix< T, P > | |
setScaleFactor(const T &s) | lti::hMatrix< T, P > | |
setSimilarityTransform(const tpoint< T > &t, const T &angle, const T &scaling) | lti::hMatrix< T, P > | |
setTranslation(const P &thePoint) | lti::hMatrix< T, P > | |
size() const | lti::hMatrix< T, P > | [inline] |
size_type typedef | lti::hMatrix< T, P > | |
theElements | lti::hMatrix< T, P > | [protected] |
theRows | lti::hMatrix< T, P > | [protected] |
theSize | lti::hMatrix< T, P > | [protected] |
translate(const P &thePoint) | lti::hMatrix< T, P > | |
transpose() | lti::hMatrix< T, P > | |
transpose(const hMatrix< T, P > &other) | lti::hMatrix< T, P > | |
unit() | lti::hMatrix< T, P > | |
value_type typedef | lti::hMatrix< T, P > | |
write(ioHandler &handler, const bool complete=true) const | lti::hMatrix< T, P > | [virtual] |
~hMatrix() | lti::hMatrix< T, P > | [virtual] |
~ioObject() | lti::ioObject | [virtual] |
~object() | lti::object | [virtual] |