, including all inherited members.
| act | lti::draw3D< T > | [protected] |
| actColor | lti::draw< T > | [protected] |
| actSize | lti::drawBase< T > | [protected] |
| actSymbol | lti::drawBase< T > | [protected] |
| actX | lti::drawBase< T > | [protected] |
| actY | lti::drawBase< T > | [protected] |
| appendStatusString(const char *msg) const | lti::status | [virtual] |
| appendStatusString(const int &msg) const | lti::status | [virtual] |
| appendStatusString(const double &msg) const | lti::status | [virtual] |
| appendStatusString(const status &other) const | lti::status | [virtual] |
| arc(const point &p1, const point &pA, const point &pB) | lti::draw< T > | [virtual] |
| arrow(const int fx, const int fy, const int tx, const int ty, const float &size=0.2f) | lti::draw< T > | [virtual] |
| arrow(const point &p1, const point &p2, const float &size=0.2f) | lti::draw< T > | [inline, virtual] |
| axis(const double size) | lti::draw3D< T > | |
| axis(const double size, const T &colorX, const T &colorY, const T &colorZ) | lti::draw3D< T > | |
| box(const dpoint3D &a, const dpoint3D &b, const bool filled=true) | lti::draw3D< T > | |
| box(const dpoint3D &a, const dpoint3D &b, const T lineColor) | lti::draw3D< T > | |
| lti::draw::box(const trectangle< int > &r, const bool &filled=false) | lti::draw< T > | [inline, virtual] |
| lti::draw::box(const trectangle< int > &r, const float angle, const bool &filled) | lti::draw< T > | [inline] |
| lti::draw::box(const point &upperLeft, const point &bottomRight, const bool &filled=false) | lti::draw< T > | [inline, virtual] |
| lti::draw::box(const point &upperLeft, const point &bottomRight, const float angle, const bool &filled=false) | lti::draw< T > | [inline] |
| lti::draw::box(const int xl, const int yu, const int xr, const int yb, const bool &filled=false) | lti::draw< T > | [inline, virtual] |
| lti::draw::box(const int xl, const int yu, const int xr, const int yb, const float angle, const bool &filled=false) | lti::draw< T > | [inline] |
| cam | lti::draw3D< T > | [protected] |
| camTarget | lti::draw3D< T > | [protected] |
| center | lti::draw3D< T > | [protected] |
| circle(const point &p1, const int r, const bool &filled=false) | lti::draw< T > | [virtual] |
| circle(const int x, const int y, const int r, const bool &filled=false) | lti::draw< T > | [inline] |
| Circle enum value | lti::drawBase< T > | |
| clear() | lti::draw< T > | |
| copy(const drawBase &other) | lti::drawBase< T > | |
| copysign(const double &a, const double &b) | lti::draw3D< T > | [inline, protected] |
| correctLine(int &x, int &y, double &z, const int &x2, const int &y2, const double &z2) | lti::draw3D< T > | [protected] |
| lti::draw::correctLine(int &x, int &y, const int x2, const int y2) | lti::draw< T > | [protected] |
| deepCtrl | lti::draw3D< T > | [protected] |
| deepImg | lti::draw3D< T > | [protected] |
| Diamond enum value | lti::drawBase< T > | |
| Dot enum value | lti::drawBase< T > | |
| draw() | lti::draw< T > | |
| draw3D() | lti::draw3D< T > | |
| drawBase() | lti::drawBase< T > | |
| drawBase(const drawBase &other) | lti::drawBase< T > | |
| lti::draw::drawSymbol(const int x, const int y) | lti::draw< T > | [protected] |
| lti::draw::drawSymbol(const int x, const int y, const int w, const typename drawBase< T >::eMarkerType t) | lti::draw< T > | [protected] |
| lti::draw::drawSymbol(const int x, const int y, const int w, const char *style) | lti::draw< T > | [protected, virtual] |
| ellipse(const point &p1, const int aX, const int aY, const bool &filled=false) | lti::draw< T > | [virtual] |
| ellipse(const point &p1, const int aX, const int aY, const float &angle, const bool &filled=false) | lti::draw< T > | [virtual] |
| ellipsoid(const vector< double > &mean, const matrix< double > &sigma, const double &cst) | lti::draw3D< T > | |
| eMarkerType enum name | lti::drawBase< T > | |
| enterPX(const point &p, int *x1, int *x2, int &miny, int &maxy) | lti::draw< T > | [inline, protected] |
| fill(const point &seed) | lti::draw< T > | |
| fill(const int x, const int y) | lti::draw< T > | [inline] |
| filled | lti::drawBase< T > | [protected] |
| fillpat | lti::drawBase< T > | [protected] |
| fillUntil(const point &seed, const T &stopColor) | lti::draw< T > | |
| fillUntil(const int x, const int y, const T &stopColor) | lti::draw< T > | [inline] |
| getCameraMatrix() const | lti::draw3D< T > | |
| getCanvas() | lti::draw< T > | [virtual] |
| getCanvas() const | lti::draw< T > | [virtual] |
| getCanvasSize() | lti::draw< T > | [virtual] |
| getColor() const | lti::draw< T > | |
| getGray(const float &val) | lti::draw3D< T > | [static] |
| getOriginPosition() const | lti::draw3D< T > | |
| getParameters() const | lti::draw3D< T > | [inline] |
| getParameters() | lti::draw3D< T > | [inline] |
| getStatusString() const | lti::status | [virtual] |
| getTypeName() const | lti::draw3D< T > | [virtual] |
| grid(const double size, const int nbSteps) | lti::draw3D< T > | |
| lti::draw::grid(const point &delta, const bool interval=true) | lti::draw< T > | [virtual] |
| horizontalLine(const int x1, const int x2, const int y) | lti::draw< T > | [virtual] |
| horizontalLine(const point &p1, const point &p2) | lti::draw< T > | [virtual] |
| img | lti::draw< T > | [protected] |
| inCanvas(const point &p) const | lti::draw< T > | [inline, protected] |
| inCanvas(const int x, const int y) const | lti::draw< T > | [inline, protected] |
| initialize() | lti::object | [protected] |
| ioLine(const point &p1, const double &z1, const point &p2, const double &z2, ivector &in, ivector &out, dvector &zIn, dvector &zOut, const int firstY) const | lti::draw3D< T > | [protected] |
| line(const int fx, const int fy, const int tx, const int ty) | lti::draw< T > | [virtual] |
| line(const point &p1, const point &p2) | lti::draw< T > | [inline, virtual] |
| line(const tline< int > &l) | lti::draw< T > | [inline] |
| line(const hPoint2D< U > &p) | lti::draw< T > | [inline] |
| line3D(const dpoint3D &a, const dpoint3D &b) | lti::draw3D< T > | |
| line3D(const double &x, const double &y, const double &z, const double &x2, const double &y2, const double &z2) | lti::draw3D< T > | |
| line3DTo(const double &x, const double &y, const double &z) | lti::draw3D< T > | |
| line3DTo(const dpoint3D &p) | lti::draw3D< T > | |
| linepat | lti::drawBase< T > | [protected] |
| lineTo(const int x, const int y) | lti::draw< T > | [virtual] |
| lineTo(const point &p) | lti::draw< T > | [inline, virtual] |
| ltiLibInitialized | lti::object | [protected, static] |
| LtiLogo enum value | lti::drawBase< T > | |
| marker(const int x, const int y) | lti::drawBase< T > | [inline, virtual] |
| marker(const int x, const int y, const int width) | lti::drawBase< T > | [inline, virtual] |
| marker(const int x, const int y, const char *style) | lti::drawBase< T > | [inline, virtual] |
| marker(const int x, const int y, const eMarkerType t) | lti::drawBase< T > | [inline, virtual] |
| marker(const int x, const int y, const int w, const char *style) | lti::drawBase< T > | [inline, virtual] |
| marker(const int x, const int y, const int w, eMarkerType t) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p, const int width) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p, char *style) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p, eMarkerType t) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p, int width, eMarkerType t) | lti::drawBase< T > | [inline, virtual] |
| marker(const point &p, int width, char *style) | lti::drawBase< T > | [inline, virtual] |
| marker(const hPoint2D< U > &p) | lti::drawBase< T > | [inline] |
| marker(const hPoint2D< U > &p, const int width) | lti::drawBase< T > | [inline] |
| marker(const hPoint2D< U > &p, const eMarkerType t) | lti::drawBase< T > | [inline] |
| marker(const hPoint2D< U > &p, const char *style) | lti::drawBase< T > | [inline] |
| marker(const hPoint2D< U > &p, const int width, const eMarkerType t) | lti::drawBase< T > | [inline] |
| marker(const hPoint2D< U > &p, const int width, const char *style) | lti::drawBase< T > | [inline] |
| marker(const pointList &c, const point &offset=point(0, 0)) | lti::drawBase< T > | [inline, virtual] |
| marker(const pointList &c, int width, const point &offset=point(0, 0)) | lti::drawBase< T > | [inline, virtual] |
| marker(const pointList &c, char *style, const point &offset=point(0, 0)) | lti::drawBase< T > | [inline, virtual] |
| marker(const pointList &c, eMarkerType t, const point &offset=point(0, 0)) | lti::drawBase< T > | [inline, virtual] |
| marker(const pointList &c, int width, char *style, const point &offset=point(0, 0)) | lti::drawBase< T > | [virtual] |
| marker(const pointList &c, int width, eMarkerType t, const point &offset=point(0, 0)) | lti::drawBase< T > | [virtual] |
| marker3D(const double &x, const double &y, const double &z) | lti::draw3D< T > | |
| marker3D(const double &x, const double &y, const double &z, const char *style) | lti::draw3D< T > | |
| number(const int num, const point &p1=point(0, 0), const float &s=0.03125f) | lti::draw< T > | |
| number(const int num, const int x, const int y, const float &s) | lti::draw< T > | |
| number(const int num, const int x, const int y) | lti::draw< T > | [inline, virtual] |
| lti::drawBase::number(const int num, const point &p) | lti::drawBase< T > | [inline, virtual] |
| object() | lti::object | |
| overlay(const channel &overlay, const int x=0, const int y=0) | lti::draw< T > | |
| overlay(const channel &overlay, const point &p) | lti::draw< T > | |
| overlay(const channel8 &overlay, const int x=0, const int y=0) | lti::draw< T > | |
| overlay(const channel8 &overlay, const point &p) | lti::draw< T > | |
| p3Dto2D(const double &x, const double &y, const double &z, int &x2, int &y2, double &z2) const | lti::draw3D< T > | |
| p3Dto2D(const dpoint3D &p3, point &p2, double &z2) const | lti::draw3D< T > | |
| param | lti::draw3D< T > | [protected] |
| Pixel enum value | lti::drawBase< T > | |
| Plus enum value | lti::drawBase< T > | |
| polarLine(const point &p, const float &length, const float &angle) | lti::drawBase< T > | [virtual] |
| polygon(const polygonPoints &poly, const bool filled=false, const float angle=0.0f, const point &shift=point(0, 0)) | lti::draw< T > | |
| precenter | lti::draw3D< T > | [protected] |
| rectangle(const trectangle< int > &r, const bool &filled=false) | lti::draw< T > | [inline, virtual] |
| rectangle(const trectangle< int > &r, const float angle, const bool &filled) | lti::draw< T > | [inline] |
| rectangle(const point &upperLeft, const point &bottomRight, const bool &filled=false) | lti::draw< T > | [inline, virtual] |
| rectangle(const point &upperLeft, const point &bottomRight, const float angle, const bool &filled=false) | lti::draw< T > | [inline] |
| rectangle(const int xl, const int yu, const int xr, const int yb, const bool &filled=false) | lti::draw< T > | [virtual] |
| rectangle(const int xl, const int yu, const int xr, const int yb, const float angle, const bool &filled=false) | lti::draw< T > | |
| resetDeepCtrl(const bool deep=true) | lti::draw3D< T > | |
| scale(const double factor) | lti::draw< T > | |
| set(const int x, const int y) | lti::draw< T > | [virtual] |
| set(const point &p) | lti::draw< T > | [inline, virtual] |
| set(const hPoint2D< U > &p) | lti::draw< T > | [inline] |
| set(const pointList &c, const point &offset=point(0, 0)) | lti::draw< T > | [inline, virtual] |
| set(const location &loc, const bool showAngleLine=false) | lti::draw< T > | [inline, virtual] |
| set(const rectLocation &loc, const bool showAngleLine=false) | lti::draw< T > | [inline, virtual] |
| set(const std::list< location > &locs, const bool showAngleLine=false) | lti::draw< T > | [inline, virtual] |
| set(const dvector &vct, const T &axisColor, const bool &forceAxis0=true) | lti::draw< T > | |
| set(const fvector &vct, const T &axisColor, const bool &forceAxis0=true) | lti::draw< T > | |
| set(const ivector &vct, const T &axisColor, const bool &forceAxis0=true) | lti::draw< T > | |
| set2D(const int &x, const int &y, const double &z) | lti::draw3D< T > | |
| set3D(const dpoint3D &p) | lti::draw3D< T > | |
| set3D(const double &x, const double &y, const double &z) | lti::draw3D< T > | |
| set3D(const hPoint3D< U > &p) | lti::draw3D< T > | [inline] |
| set3D(const channel &chnl, const float &height, const point &gridSize=point(5, 5), const point &sampleRate=point(1, 1), const bool onlyPoints=false, const bool useBoxes=false, const bool heightColor=false, const bool drawLines=false, const T &lineColor=T(), const bool drawContour=false, const T &contourColor=T()) | lti::draw3D< T > | |
| set3D(const triangle &t, const bool filled=true) | lti::draw3D< T > | [protected] |
| setCamera(const double &x1, const double &y1, const double &z1, const double &x2, const double &y2, const double &z2) | lti::draw3D< T > | |
| setCamera(const double &x1, const double &y1, const double &z1, const double &elevation, const double &azimuth) | lti::draw3D< T > | |
| setCamera(const dpoint3D &x1, const dpoint3D &x2) | lti::draw3D< T > | |
| setCamera(const dpoint3D &x1, const double &elevation, const double &azimuth) | lti::draw3D< T > | |
| setCenter(const double &x, const double &y) | lti::draw3D< T > | |
| setCenter(const dpoint &x) | lti::draw3D< T > | |
| setColor(const T &px) | lti::draw< T > | [virtual] |
| setColor(const char *color) | lti::draw< T > | [virtual] |
| setFillPattern(const fillPattern &pat) | lti::drawBase< T > | [virtual] |
| setGray(const float k) | lti::draw< T > | [virtual] |
| setLinePattern(const linePattern &pat) | lti::drawBase< T > | [virtual] |
| setMarkerSize(const int size) | lti::drawBase< T > | [virtual] |
| setMarkerType(const eMarkerType m) | lti::drawBase< T > | [virtual] |
| setParameters(const parameters &opt) | lti::draw3D< T > | |
| setPerspective(const double &p) | lti::draw3D< T > | |
| setStatusString(const char *msg) const | lti::status | [virtual] |
| setStyle(const char *style) | lti::drawBase< T > | [virtual] |
| setZoom(const double &z) | lti::draw3D< T > | |
| shadingColor(const dpoint3D &nrm, const T &color) const | lti::draw3D< T > | [protected] |
| sign(const double &a) | lti::draw3D< T > | [inline, protected] |
| Square enum value | lti::drawBase< T > | |
| Star enum value | lti::drawBase< T > | |
| status() | lti::status | |
| text(const std::string txt, const point &upperleft=point(0, 0), const point &scale=point(1, 1), const float opaqueness=1.0f, const bool horizontal=true) | lti::draw< T > | |
| text(const std::string txt, const int x, const int y, const point &scale, const float opaqueness, const bool horizontal) | lti::draw< T > | |
| text(const std::string txt, const int x, const int y) | lti::draw< T > | [inline, virtual] |
| lti::drawBase::text(const std::string txt, const point &p) | lti::drawBase< T > | [inline, virtual] |
| TriangleDown enum value | lti::drawBase< T > | |
| TriangleLeft enum value | lti::drawBase< T > | |
| TriangleRight enum value | lti::drawBase< T > | |
| TriangleUp enum value | lti::drawBase< T > | |
| turnPoint(const float x, const float y, float angle) | lti::draw< T > | [inline, protected, static] |
| use(matrix< T > &img) | lti::draw3D< T > | [virtual] |
| useFillPattern | lti::drawBase< T > | [protected] |
| useLinePattern | lti::drawBase< T > | [protected] |
| verticalLine(const int x, const int y1, const int y2) | lti::draw< T > | [virtual] |
| verticalLine(const point &p1, const point &p2) | lti::draw< T > | [virtual] |
| Xmark enum value | lti::drawBase< T > | |
| ~draw() | lti::draw< T > | |
| ~draw3D() | lti::draw3D< T > | |
| ~drawBase() | lti::drawBase< T > | [virtual] |
| ~object() | lti::object | [virtual] |
| ~status() | lti::status | [virtual] |