latest version v1.9 - last update 10 Apr 2010 |
00001 /* 00002 * Copyright (C) 2003, 2004, 2005, 2006 00003 * Vlad Popovici, EPFL STI-ITS, Switzerland 00004 * 00005 * This file is part of the LTI-Computer Vision Library (LTI-Lib) 00006 * 00007 * The LTI-Lib is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU Lesser General Public License (LGPL) 00009 * as published by the Free Software Foundation; either version 2.1 of 00010 * the License, or (at your option) any later version. 00011 * 00012 * The LTI-Lib is distributed in the hope that it will be 00013 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty 00014 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU Lesser General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU Lesser General Public 00018 * License along with the LTI-Lib; see the file LICENSE. If 00019 * not, write to the Free Software Foundation, Inc., 59 Temple Place - 00020 * Suite 330, Boston, MA 02111-1307, USA. 00021 */ 00022 00023 00024 /*-------------------------------------------------------------------- 00025 * file .......: ltiRotation.h 00026 * authors ....: Vlad Popovici 00027 * organization: EPFL STI-ITS/LTS1 00028 * creation ...: 18.6.2003 00029 * revisions ..: $Id: ltiRotation.h,v 1.8 2006/02/07 19:36:38 ltilib Exp $ 00030 */ 00031 00032 #ifndef _LTI_ROTATION_H_ 00033 #define _LTI_ROTATION_H_ 00034 00035 // For a description and a more pedagogical implementation of the 00036 // rotation algorithm, see http://www.leptonica.com/index.html 00037 00038 #include "ltiModifier.h" 00039 00040 namespace lti { 00041 00042 /** 00043 * Rotation implements a rotation functor. 00044 * 00045 * The algorithm used is call Rotation by Shear, nicely 00046 * reviewed at http://www.leptonica.com/rotation.html#ROTATION-BY-SHEAR 00047 * 00048 * The size of the computed image will always be enhanced to contain 00049 * the whole (rotated) image. In other words, you will get the same 00050 * result as using lti::geometricTransform using the parameter 00051 * \c keepDimensions set to false. 00052 * 00053 * This functor does always a bilinear interpolation, but supports only the 00054 * boundary type "Zero", to avoid some comparisons and increase efficiency. 00055 * 00056 * \warning The speed gains of this functor compared with 00057 * lti::geometricTransform are marginal or non-existent, i.e. this functor 00058 * algorithm can be even slower. The functor exists to provide an 00059 * interface, that can wrap a more efficient algorithm in the future. 00060 * 00061 * For more complex operations you can still use the lti::geometricTransform 00062 * functor. 00063 * 00064 * @see lti::geometricTransform 00065 * 00066 * @ingroup gGeometry 00067 */ 00068 class rotation : public modifier { 00069 public: 00070 /** 00071 * the parameters for the class rotation 00072 */ 00073 class parameters : public modifier::parameters { 00074 public: 00075 /** 00076 * default constructor 00077 */ 00078 parameters(); 00079 00080 /** 00081 * copy constructor 00082 * @param other the parameters object to be copied 00083 */ 00084 parameters(const parameters& other); 00085 00086 /** 00087 * destructor 00088 */ 00089 ~parameters(); 00090 00091 /** 00092 * returns name of this type 00093 */ 00094 const char* getTypeName() const; 00095 00096 /** 00097 * copy the contents of a parameters object 00098 * @param other the parameters object to be copied 00099 * @return a reference to this parameters object 00100 */ 00101 parameters& copy(const parameters& other); 00102 00103 /** 00104 * copy the contents of a parameters object 00105 * @param other the parameters object to be copied 00106 * @return a reference to this parameters object 00107 */ 00108 parameters& operator=(const parameters& other); 00109 00110 00111 /** 00112 * returns a pointer to a clone of the parameters 00113 */ 00114 virtual functor::parameters* clone() const; 00115 00116 /** 00117 * write the parameters in the given ioHandler 00118 * @param handler the ioHandler to be used 00119 * @param complete if true (the default) the enclosing begin/end will 00120 * be also written, otherwise only the data block will be written. 00121 * @return true if write was successful 00122 */ 00123 virtual bool write(ioHandler& handler,const bool complete=true) const; 00124 00125 /** 00126 * read the parameters from the given ioHandler 00127 * @param handler the ioHandler to be used 00128 * @param complete if true (the default) the enclosing begin/end will 00129 * be also written, otherwise only the data block will be written. 00130 * @return true if write was successful 00131 */ 00132 virtual bool read(ioHandler& handler,const bool complete=true); 00133 00134 # ifdef _LTI_MSC_6 00135 /** 00136 * this function is required by MSVC only, as a workaround for a 00137 * very awful bug, which exists since MSVC V.4.0, and still by 00138 * V.6.0 with all bugfixes (so called "service packs") remains 00139 * there... This method is also public due to another bug, so please 00140 * NEVER EVER call this method directly: use read() instead 00141 */ 00142 bool readMS(ioHandler& handler,const bool complete=true); 00143 00144 /** 00145 * this function is required by MSVC only, as a workaround for a 00146 * very awful bug, which exists since MSVC V.4.0, and still by 00147 * V.6.0 with all bugfixes (so called "service packs") remains 00148 * there... This method is also public due to another bug, so please 00149 * NEVER EVER call this method directly: use write() instead 00150 */ 00151 bool writeMS(ioHandler& handler,const bool complete=true) const; 00152 # endif 00153 00154 // ------------------------------------------------ 00155 // the parameters 00156 // ------------------------------------------------ 00157 00158 /** 00159 * Rotation angle. 00160 * 00161 * In radians. You can use the global function lti::degToRad() to 00162 * convert a degrees value to radians. 00163 * 00164 * As usual in the LTI-Lib, the coordinate system of image is 00165 * left-handed, (y=0 means the top of the image, y>0 goes down). An 00166 * increasing positive angle denotes in such a coordinate system a 00167 * clockwise rotation. 00168 * 00169 * Default value: 0 00170 */ 00171 double angle; 00172 00173 }; 00174 00175 /** 00176 * default constructor 00177 */ 00178 rotation(); 00179 00180 /** 00181 * Construct a functor using the given parameters 00182 */ 00183 rotation(const parameters& par); 00184 00185 /** 00186 * copy constructor 00187 * @param other the object to be copied 00188 */ 00189 rotation(const rotation& other); 00190 00191 /** 00192 * destructor 00193 */ 00194 virtual ~rotation(); 00195 00196 /** 00197 * returns the name of this type ("rotation") 00198 */ 00199 virtual const char* getTypeName() const; 00200 00201 /** 00202 * Operates on the given %parameter. 00203 * @param srcdest image with the source data. The result 00204 * will be left here too. 00205 * @return true if apply successful or false otherwise. 00206 */ 00207 bool apply(image& srcdest) const; 00208 00209 /** 00210 * Operates on a copy of the given %parameters. 00211 * @param src image with the source data. 00212 * @param dest image where the result will be left. 00213 * @return true if apply successful or false otherwise. 00214 */ 00215 bool apply(const image& src,image& dest) const; 00216 00217 00218 /** 00219 * Operates on the given %parameter. 00220 * @param srcdest matrix<ubyte> with the source data. The result 00221 * will be left here too. 00222 * @return true if apply successful or false otherwise. 00223 */ 00224 bool apply(matrix<ubyte>& srcdest) const; 00225 00226 /** 00227 * Operates on a copy of the given %parameters. 00228 * @param src matrix<ubyte> with the source data. 00229 * @param dest matrix<ubyte> where the result will be left. 00230 * @return true if apply successful or false otherwise. 00231 */ 00232 bool apply(const matrix<ubyte>& src,matrix<ubyte>& dest) const; 00233 00234 /** 00235 * Operates on the given %parameter. 00236 * @param srcdest matrix<float> with the source data. The result 00237 * will be left here too. 00238 * @return true if apply successful or false otherwise. 00239 */ 00240 bool apply(matrix<float>& srcdest) const; 00241 00242 /** 00243 * Operates on a copy of the given %parameters. 00244 * @param src matrix<float> with the source data. 00245 * @param dest matrix<float> where the result will be left. 00246 * @return true if apply successful or false otherwise. 00247 */ 00248 bool apply(const matrix<float>& src,matrix<float>& dest) const; 00249 00250 /** 00251 * Operates on the given %parameter. 00252 * @param angle rotation angle used instead of the value in the parameters 00253 * object, which is ignored. 00254 * @param srcdest image with the source data. The result 00255 * will be left here too. 00256 * @return true if apply successful or false otherwise. 00257 */ 00258 bool apply(const double& angle,image& srcdest) const; 00259 00260 /** 00261 * Operates on a copy of the given %parameters. 00262 * @param angle rotation angle used instead of the value in the parameters 00263 * object, which is ignored. 00264 * @param src image with the source data. 00265 * @param dest image where the result will be left. 00266 * @return true if apply successful or false otherwise. 00267 */ 00268 bool apply(const double& angle,const image& src,image& dest) const; 00269 00270 00271 /** 00272 * Operates on the given %parameter. 00273 * @param angle rotation angle used instead of the value in the parameters 00274 * object, which is ignored. 00275 * @param srcdest matrix<ubyte> with the source data. The result 00276 * will be left here too. 00277 * @return true if apply successful or false otherwise. 00278 */ 00279 bool apply(const double& angle,matrix<ubyte>& srcdest) const; 00280 00281 /** 00282 * Operates on a copy of the given %parameters. 00283 * @param angle rotation angle used instead of the value in the parameters 00284 * object, which is ignored. 00285 * @param src matrix<ubyte> with the source data. 00286 * @param dest matrix<ubyte> where the result will be left. 00287 * @return true if apply successful or false otherwise. 00288 */ 00289 bool apply(const double& angle, 00290 const matrix<ubyte>& src, 00291 matrix<ubyte>& dest) const; 00292 00293 /** 00294 * Operates on the given %parameter. 00295 * @param angle rotation angle used instead of the value in the parameters 00296 * object, which is ignored. 00297 * @param srcdest matrix<float> with the source data. The result 00298 * will be left here too. 00299 * @return true if apply successful or false otherwise. 00300 */ 00301 bool apply(const double& angle, 00302 matrix<float>& srcdest) const; 00303 00304 /** 00305 * Operates on a copy of the given %parameters. 00306 * @param angle rotation angle used instead of the value in the parameters 00307 * object, which is ignored. 00308 * @param src matrix<float> with the source data. 00309 * @param dest matrix<float> where the result will be left. 00310 * @return true if apply successful or false otherwise. 00311 */ 00312 bool apply(const double& angle, 00313 const matrix<float>& src,matrix<float>& dest) const; 00314 00315 /** 00316 * copy data of "other" functor. 00317 * @param other the functor to be copied 00318 * @return a reference to this functor object 00319 */ 00320 rotation& copy(const rotation& other); 00321 00322 /** 00323 * alias for copy member 00324 * @param other the functor to be copied 00325 * @return a reference to this functor object 00326 */ 00327 rotation& operator=(const rotation& other); 00328 00329 /** 00330 * returns a pointer to a clone of this functor. 00331 */ 00332 virtual functor* clone() const; 00333 00334 /** 00335 * returns used parameters 00336 */ 00337 const rotation::parameters& getParameters() const; 00338 }; 00339 } 00340 00341 #endif