latest version v1.9 - last update 10 Apr 2010 |
parameters for the quick-cam functor More...
#include <ltiQuickCam.h>
Public Member Functions | |
parameters () | |
parameters & | copy (const parameters &other) |
parameters (const parameters &other) | |
virtual functor::parameters * | clone () const |
virtual const char * | getTypeName () const |
Public Attributes | |
int | cameraPort |
int | detectionMode |
int | autoAdjust |
int | bpp |
int | decimation |
int | despeckleMode |
parameters for the quick-cam functor
lti::quickCam::parameters::parameters | ( | ) |
constructor
Reimplemented from lti::frameGrabber::parameters.
lti::quickCam::parameters::parameters | ( | const parameters & | other | ) | [inline] |
virtual functor::parameters* lti::quickCam::parameters::clone | ( | ) | const [virtual] |
returns a pointer to a clone of the parameters.
Reimplemented from lti::frameGrabber::parameters.
parameters& lti::quickCam::parameters::copy | ( | const parameters & | other | ) |
virtual const char* lti::quickCam::parameters::getTypeName | ( | ) | const [virtual] |
returns name of this class
Reimplemented from lti::frameGrabber::parameters.
automatically adjust brightness and color balance on startup?
use 24 or 32 bits per pixel?
which port to find the camera on (0 = probe 0x378, 0x278, and 0x3bc)
use 1:1, 2:1, or 4:1 decimation bits per pixel?
set it if you want auto-despeckling.
Despeckling can cause a very small amount of blurring in some pictures. (Better than the speckles, I promise :)
which detection mode to use (see camera.h for details)