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latest version v1.9 - last update 10 Apr 2010 |
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This node-structure for storing information about all objects and holes in the tree. More...
#include <ltiObjectsFromMask.h>


Public Member Functions | |
| virtual bool | write (ioHandler &handler, const bool complete) const |
| virtual bool | read (ioHandler &handler, const bool complete) |
Public Attributes | |
| ioPoints | ioPointList |
| areaPoints | areaPointList |
| borderPoints | borderPointList |
This node-structure for storing information about all objects and holes in the tree.
| virtual bool lti::objectsFromMask::objectStruct::read | ( | ioHandler & | handler, | |
| const bool | complete | |||
| ) | [virtual] |
Read structure from handler.
Reimplemented from lti::ioObject.
| virtual bool lti::objectsFromMask::objectStruct::write | ( | ioHandler & | handler, | |
| const bool | complete | |||
| ) | const [virtual] |
Write structure to handler.
Reimplemented from lti::ioObject.
the areaPoints of the object or hole
the borderPoints of the object or hole