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latest version v1.9 - last update 10 Apr 2010 |
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| absSqr() const | lti::hPoint3D< T > | [inline] |
| add(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| castFrom(const hPoint3D< U > &p) | lti::hPoint3D< T > | [inline] |
| castFrom(const tpoint3D< U > &p) | lti::hPoint3D< T > | [inline] |
| castTo(tpoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| copy(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| copy(const hPoint2D< T > &p) | lti::hPoint3D< T > | [inline] |
| copy(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| copy(const tpoint< T > &p) | lti::hPoint3D< T > | [inline] |
| data | lti::hPoint3D< T > | [protected] |
| divide(const T c) | lti::hPoint3D< T > | [inline] |
| dot(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| dot(const vector< T > &p) const | lti::hPoint3D< T > | [inline] |
| h | lti::hPoint3D< T > | |
| hPoint3D(const T newx=0, const T newy=0, const T newz=0, const T newh=T(1)) | lti::hPoint3D< T > | [inline, explicit] |
| hPoint3D(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| hPoint3D(const hPoint2D< T > &p) | lti::hPoint3D< T > | [inline] |
| hPoint3D(const tpoint< T > &p) | lti::hPoint3D< T > | [inline] |
| hPoint3D(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| multiply(const T c) | lti::hPoint3D< T > | [inline] |
| normalize() | lti::hPoint3D< T > | [inline] |
| normalize(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| operator!=(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| operator*(const T c) const | lti::hPoint3D< T > | [inline] |
| operator*(const hPoint3D< T > &c) const | lti::hPoint3D< T > | [inline] |
| operator*=(const hPoint3D< T > &c) | lti::hPoint3D< T > | [inline] |
| operator+(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| operator+=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| operator-(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| operator-=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| operator/(const T c) const | lti::hPoint3D< T > | [inline] |
| operator/(const hPoint3D< T > &c) const | lti::hPoint3D< T > | [inline] |
| operator/=(const hPoint3D< T > &c) | lti::hPoint3D< T > | [inline] |
| operator=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| operator=(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| operator==(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
| operator[](const int &i) | lti::hPoint3D< T > | [inline] |
| operator[](const int &i) const | lti::hPoint3D< T > | [inline] |
| project(hPoint2D< T > &p) const | lti::hPoint3D< T > | [inline] |
| project(tpoint< T > &p) const | lti::hPoint3D< T > | [inline] |
| subtract(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
| totalDimensionality | lti::hPoint3D< T > | [inline, static] |
| x | lti::hPoint3D< T > | |
| y | lti::hPoint3D< T > | |
| z | lti::hPoint3D< T > |