latest version v1.9 - last update 10 Apr 2010 |
absSqr() const | lti::hPoint3D< T > | [inline] |
add(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
castFrom(const hPoint3D< U > &p) | lti::hPoint3D< T > | [inline] |
castFrom(const tpoint3D< U > &p) | lti::hPoint3D< T > | [inline] |
castTo(tpoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
copy(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
copy(const hPoint2D< T > &p) | lti::hPoint3D< T > | [inline] |
copy(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
copy(const tpoint< T > &p) | lti::hPoint3D< T > | [inline] |
data | lti::hPoint3D< T > | [protected] |
divide(const T c) | lti::hPoint3D< T > | [inline] |
dot(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
dot(const vector< T > &p) const | lti::hPoint3D< T > | [inline] |
h | lti::hPoint3D< T > | |
hPoint3D(const T newx=0, const T newy=0, const T newz=0, const T newh=T(1)) | lti::hPoint3D< T > | [inline, explicit] |
hPoint3D(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
hPoint3D(const hPoint2D< T > &p) | lti::hPoint3D< T > | [inline] |
hPoint3D(const tpoint< T > &p) | lti::hPoint3D< T > | [inline] |
hPoint3D(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
multiply(const T c) | lti::hPoint3D< T > | [inline] |
normalize() | lti::hPoint3D< T > | [inline] |
normalize(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
operator!=(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
operator*(const T c) const | lti::hPoint3D< T > | [inline] |
operator*(const hPoint3D< T > &c) const | lti::hPoint3D< T > | [inline] |
operator*=(const hPoint3D< T > &c) | lti::hPoint3D< T > | [inline] |
operator+(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
operator+=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
operator-(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
operator-=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
operator/(const T c) const | lti::hPoint3D< T > | [inline] |
operator/(const hPoint3D< T > &c) const | lti::hPoint3D< T > | [inline] |
operator/=(const hPoint3D< T > &c) | lti::hPoint3D< T > | [inline] |
operator=(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
operator=(const tpoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
operator==(const hPoint3D< T > &p) const | lti::hPoint3D< T > | [inline] |
operator[](const int &i) | lti::hPoint3D< T > | [inline] |
operator[](const int &i) const | lti::hPoint3D< T > | [inline] |
project(hPoint2D< T > &p) const | lti::hPoint3D< T > | [inline] |
project(tpoint< T > &p) const | lti::hPoint3D< T > | [inline] |
subtract(const hPoint3D< T > &p) | lti::hPoint3D< T > | [inline] |
totalDimensionality | lti::hPoint3D< T > | [inline, static] |
x | lti::hPoint3D< T > | |
y | lti::hPoint3D< T > | |
z | lti::hPoint3D< T > |