latest version v1.9 - last update 10 Apr 2010 |
00001 /* 00002 * Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006 00003 * Lehrstuhl fuer Technische Informatik, RWTH-Aachen, Germany 00004 * 00005 * This file is part of the LTI-Computer Vision Library (LTI-Lib) 00006 * 00007 * The LTI-Lib is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU Lesser General Public License (LGPL) 00009 * as published by the Free Software Foundation; either version 2.1 of 00010 * the License, or (at your option) any later version. 00011 * 00012 * The LTI-Lib is distributed in the hope that it will be 00013 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty 00014 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU Lesser General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU Lesser General Public 00018 * License along with the LTI-Lib; see the file LICENSE. If 00019 * not, write to the Free Software Foundation, Inc., 59 Temple Place - 00020 * Suite 330, Boston, MA 02111-1307, USA. 00021 */ 00022 00023 00024 /*---------------------------------------------------------------- 00025 * project ....: LTI Digital Image/Signal Processing Library 00026 * file .......: ltiSplitImageToGSC.h 00027 * authors ....: Pablo Alvarado, Stefan Syberichs, Thomas Rusert 00028 * organization: LTI, RWTH Aachen 00029 * creation ...: 19.04.99 00030 * revisions ..: $Id: ltiSplitImageToGSC.h,v 1.4 2006/02/08 11:52:33 ltilib Exp $ 00031 */ 00032 00033 #ifndef _LTI_SPLIT_IMAGE_TO_GSC_H_ 00034 #define _LTI_SPLIT_IMAGE_TO_GSC_H_ 00035 00036 #include "ltiSplitImage.h" 00037 #include "ltiArctanLUT.h" 00038 00039 namespace lti { 00040 00041 /** 00042 * Split image in its c1, c2 and c3 components, as described in 00043 * T. Gevers and A. Smeulders "Color-based object recognition" 00044 * Pattern Recognition, Vol. 32, 1999, pp. 453-464. 00045 * 00046 * This color space is appropriate when trying to detect only highlight or 00047 * material changes, but ignoring shadow or shape edges. 00048 * 00049 * The channels are defined as follows: 00050 * \f[ 00051 * \begin{aligned} 00052 * c_1 &= \arctan \left( \frac{R}{\max(G,B)} \right) \cdot \frac{2}{\pi}\\ 00053 * c_2 &= \arctan \left( \frac{G}{\max(R,B)} \right) \cdot \frac{2}{\pi}\\ 00054 * c_3 &= \arctan \left( \frac{B}{\max(R,G)} \right) \cdot \frac{2}{\pi} 00055 * \end{aligned} 00056 * \f] 00057 * 00058 * They denote the angles of the body reflection vector and are invariant for 00059 * matte, dull objects. 00060 * 00061 * Please note the slightly difference with the original paper definition: 00062 * all channels are normalized in order to get values between 0 and 1. 00063 * 00064 * There is no merge functor for this split method. 00065 * 00066 * @ingroup gColor 00067 */ 00068 class splitImageToGSC : public splitImage { 00069 public: 00070 /** 00071 * returns the name of this type 00072 */ 00073 virtual const char* getTypeName() const; 00074 00075 /** 00076 * returns a pointer to a clone of the functor. 00077 */ 00078 virtual functor* clone() const; 00079 00080 /** 00081 * split the image in red green and blue channels. 00082 * The values of each pixel will be between 0.0f and 1.0f 00083 * @param img the image to be splitted 00084 * @param c1 first channel 00085 * @param c2 second channel 00086 * @param c3 third channel 00087 */ 00088 virtual bool apply(const image& img, 00089 channel& c1, 00090 channel& c2, 00091 channel& c3) const; 00092 00093 /** 00094 * split the image in red green and blue channels. The values of 00095 * each pixel will be between 0 and 255 00096 * @param img the image to be splitted 00097 * @param c1 first channel 00098 * @param c2 second channel 00099 * @param c3 third channel 00100 */ 00101 virtual bool apply(const image& img, 00102 channel8& c1, 00103 channel8& c2, 00104 channel8& c3) const; 00105 00106 /** 00107 * split the pixel in red green and blue values. 00108 * The values of each pixel will be between 0.0f and 1.0f 00109 * @param pixel the pixel to be splitted 00110 * @param c1 first channel 00111 * @param c2 second channel 00112 * @param c3 third channel 00113 */ 00114 virtual bool apply(const rgbPixel& pixel, 00115 float& c1, 00116 float& c2, 00117 float& c3) const; 00118 00119 /** 00120 * split the pixel in red green and blue values. The values of 00121 * each pixel will be between 0 and 255 00122 * @param pixel the pixel to be splitted 00123 * @param c1 first channel 00124 * @param c2 second channel 00125 * @param c3 third channel 00126 */ 00127 virtual bool apply(const rgbPixel& pixel, 00128 ubyte& c1, 00129 ubyte& c2, 00130 ubyte& c3) const; 00131 00132 /** 00133 * Returns the first of the three channels into which the image is split. 00134 * If you need only one channel, this might be faster than calling apply(). 00135 * @param img the source image 00136 * @param c1 the extracted channel 00137 */ 00138 virtual bool getFirst(const image& img, channel& c1) const; 00139 00140 /** 00141 * Returns the first of the three channels into which the image is split. 00142 * If you need only one channel, this might be faster than calling apply(). 00143 * @param img the source image 00144 * @param c1 the extracted channel 00145 */ 00146 virtual bool getFirst(const image& img, channel8& c1) const; 00147 00148 /** 00149 * Returns the second of the three channels into which the image is split. 00150 * If you need only one channel, this might be faster than calling apply(). 00151 * @param img the source image 00152 * @param c2 the extracted channel 00153 */ 00154 virtual bool getSecond(const image& img, channel& c2) const; 00155 00156 /** 00157 * Returns the second of the three channels into which the image is split. 00158 * If you need only one channel, this might be faster than calling apply(). 00159 * @param img the source image 00160 * @param c2 the extracted channel 00161 */ 00162 virtual bool getSecond(const image& img, channel8& c2) const; 00163 00164 /** 00165 * Returns the third of the three channels into which the image is split. 00166 * If you need only one channel, this might be faster than calling apply(). 00167 * @param img the source image 00168 * @param c3 the extracted channel 00169 */ 00170 virtual bool getThird(const image& img, channel& c3) const; 00171 00172 /** 00173 * Returns the third of the three channels into which the image is split. 00174 * If you need only one channel, this might be faster than calling apply(). 00175 * @param img the source image 00176 * @param c3 the extracted channel 00177 */ 00178 virtual bool getThird(const image& img, channel8& c3) const; 00179 00180 protected: 00181 /** 00182 * arctan LUT 00183 */ 00184 arctanLUT atan2; 00185 }; 00186 00187 } // namespace lti 00188 #endif